About the Program
The certificate in 2D Animation and Games prepares the student for entry-level positions in the fast-growing gaming and animation industry. The certificate develops within the student a dynamic, multidisciplinary skill set which fosters growth in both the visual arts and coding for games. The new media labs housed within the Multimedia Studies program are equipped with state-of-the-art computers, software, and monitors which allow the student to experience the tools that professional animators and game designers are using today.
Program Requirements
For current program requirements -> 2024-2025
Program Goal: Career
GE Pattern(s): None
Program Code: 2DANIMATANDGAMES.CC
Program Learning Outcome(s):
Upon successful completion of this program, the student will be able to:
Edit and create graphics for animation and gaming applications.
Create 2D animations using industry standard software.
Discuss the principles of animation and game design.
Create game assets and control them with ActionScript.
Unit(s): 3.00
Transfer Status: CSU
Contact Hours:
34.00 hours Lecture
/ 51.00 hours Lab
Out of Class Hours: 68.00
Total Course Hours: 153.00
This course introduces students to two-dimensional animation. Topics include storyboards, drawing extremes and in-betweens, defining motion paths, creating illusion of depth, basic ActionScripting for animation, use of type in animated sequences, and other animation techniques.
Unit(s): 3.00
Transfer Status: CSU
Contact Hours:
34.00 hours Lecture
/ 51.00 hours Lab
Out of Class Hours: 68.00
Total Course Hours: 153.00
This course is an introduction to the use of current software tools for designing indie games. Topics include the creation of game art and the application of authoring to add interactivity. Students will learn to design simple games using multiple software authoring tools.
Unit(s): 3.00
Transfer Status: CSU
Contact Hours:
34.00 hours Lecture
/ 51.00 hours Lab
Out of Class Hours: 68.00
Total Course Hours: 153.00
This course is an introduction to the skills, techniques and tools to produce computer generated graphics. Areas of study will include: the basics of computer drawing and design, adding text to graphics, converting and exporting graphics into multiple formats for print and online, and modification and transformation techniques.
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Contacts
Daniel Donnelly, Chair
(530) 895-2880
Department Office: ARTS 224
(530) 895-2404
Counseling and Advising:
(530) 895-2378
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